Alex Romocea - Full-Stack Developer I build digital products across frontend, backend and interactive experiences. My work ranges from websites and SaaS platforms to dashboards, Web3 applications and experimental interfaces. I like working close to the product itself: understanding the problem, designing the architecture, building the interface, connecting the backend and shipping the result. Scope: IDEA > REQUIREMENTS > PROTOTYPE > UI / UX > FRONTEND > BACKEND > APIS > TESTING > DEPLOYMENT > ITERATION Selected work Hawkline Vision - A market and geopolitical intelligence terminal that consolidates real-time events, signals and analysis into a single workspace. Ranked daily briefings sit beside thesis tracking, probability charts and a live world monitor. (MARKET & GEOPOLITICAL INTELLIGENCE TERMINAL, https://hawklinevision.com/) Pick.trade - A Solana platform that puts trading, token discovery, launching and social interaction in one product. Launchpad aggregation, live market data, streaming and rewards sit alongside the trading interface. (SOLANA TRADING + TOKEN LAUNCH PLATFORM, https://pick.trade/) XXExcel - A web dashboard that turns spreadsheet workbooks into an interactive business interface. Uploaded files become typed tables, computed summaries and charts, with search, pagination and export back to XLSX. (EXCEL DATA DASHBOARD, https://xxexcel.com/) AI For Everyone - A B2B product positioning autonomous agents, intelligent workflows and decision dashboards as an "AI operating system". The interface itself is built as a desktop-style environment to make automation concepts legible to non-technical users. (AI OPERATING SYSTEM / B2B, https://aifornoobs.com/) Customy - The business site for a studio building tailored software — dashboards, automation, CRM tools and AI-assisted systems. A conventional responsive website alongside the more complex products in this portfolio. (DIGITAL STUDIO WEBSITE, https://customy.agency/) Interactive Game Project - A 2D interactive project outside conventional web development. Pixel-art environment art, tile-based level construction and character movement in a side-scrolling world. (2D GAME DEVELOPMENT) Capabilities FRONTEND: TYPESCRIPT, JAVASCRIPT, REACT, NEXT.JS, ANGULAR, VUE, VITE, TAILWIND CSS, SCSS BACKEND: NODE.JS, REST APIS, SQL, DATABASES, AUTHENTICATION, INTEGRATIONS PRODUCT: UI / UX, ARCHITECTURE, PROTOTYPING, PROJECT MANAGEMENT, DEPLOYMENT SPECIALIZED: WEB3, BLOCKCHAIN, AI / LLM, INTERACTIVE, GAME DEVELOPMENT Experience 2025 — NOW - INDEPENDENT, FULL-STACK DEVELOPMENT (WEB, SAAS, DASHBOARDS, WEB3, AI) 2023 — 2024 - INTERACTIVE DEVELOPMENT, UNITY / GODOT (GAMEPLAY SYSTEMS, MECHANICS, PROTOTYPING) Education 2021 - BACHELOR'S DEGREE, IT PROJECT MANAGEMENT, H3 HITEMA 2020 - BTS SIO, SERVICES INFORMATIQUES AUX ORGANISATIONS, IEF2I Contact Email: alex.romocea.pro@gmail.com GitHub: github.com/sapelite LinkedIn: linkedin.com/in/alex-romocea